28 April 2010

Warsaw Bielany Walkthrough

I have written a WT for this cool game...it is, of course, tradition that each game have one or more walkthroughs for the edification and release from frustration that we loyal gamers often experience ... ;) I hope this will be of help to all those who have yet to experience this awesome game :) Remember that the navigation moves from side to side and up and down :) Okay...whew!!! here we go!

WALKTHROUGH...PART ONE

WAWRZYSZEW FORT:

- you have followed the *Dark Character* this far...suddenly, you receive an ominous call from the devil himself and your communicator is in emergency mode...oh no, not the auspicious beginning you had in mind for this final mission but ... at least that stupid Jack As...I mean donkey named Frank isn't here to taunt and laugh at you!!!
- but I digress...check your communicator and notice a large photograph and the University of Physical Education location...
- click on the photo and notice a glass case? this has to be a clue...
- but to business...click on University location ... a hidden terminal will reveal the emergency MOPS HQ, well... that is the Conventional Wisdom at this point!

UNIVERSITY OF PHYSICAL EDUCATION IN WARSAW:

- turn left and enter the Interior... notice Map and zoom in...Let's begin!
- click to go to the Physiology Department ...notice the Oxygen Cylinders...hmmm, you know this will be used for something :)... continue left and notice that although you turned the computer on, the screen is blank...looks like it needs a floppy disk...
- continuing left notice the Treadmill... a little voice tells you that you haven't seen the last of this machine :)
- return to map and click on the Anthropology Dept.
Anthropology:
- turn left and notice that a valuable human skull is MIA...that must have been a wild party!
- check Corridor and notice the view of the Stadium from the window...turn left and go back to the map
Lecture Hall:
- next stop, the Lecture Hall...hmmmm...photos!
- turn left and zoom in on the photos in the case...same photo case seen in communicator and...wait! you see a photo of Agent One and click on it..she is pointing to some trees! Eureka...deja vu...didn't you find One's shades in this very spot? zoom out and go to Lecture Hall
- check the chair in front of student seats and VOILA! a Copper Wire...go back to the map
- click on Swimming Pool only to discover you...ahem...don't have a swimming suit...*apparently wild parties are allowed but skinny dipping is a no-no* lol! well fine...return to the map and click on Sports Hall
Sports Hall:
- talk to Sports workers only to get laughed at *I think they adopted Frank the Donkey*...geez...no respect...well okay, you have been challenged to complete 100 pull-ups...*mental note to get super vitamins and energy drink*
- after leaving Sports workers, check out the Sandbox...somehow you get the feeling you will need to visit again
- exit to Stadium area, continue to Graduate's Alley and follow to the area in the photo of Agent One...look! a box containing One's Sunglasses and also an old Floppy Disk
- you race back to the Sport's Hall, remembering that One's glasses allowed you to view a code from that window overlooking the Stadium area
- on your way back to the Anthropology Dept you stop by to talk with the Sports workers but they only mock you ... seems you have some exercising to do before you can meet their challenges! *groan*
Corridor in Anthropology Dept:
- look out of the window, put on One's glasses and a code appears on the field *2419*...remove glasses and head back to Physiology Dept and the computer!
Physiology Dept:
- insert Floppy Disk into computer and enter the code *2419*...read secret message and learn disk will self-destruct...hmmm *this mission, should you decide to accept it*...okay Mr. Phelps...a new location has been added
- before leaving ... click on Treadmill and learn you aren't ready for this exercise just yet...

MLOCINSKI PARK:

- your mission is to locate Bruhl's Palace, the secret home of MOPS HQ
- go down path and turn left to find a Deflated Balloon lying on the bench
- continue left and notice the bar...okay, you said you would do pull-ups so this is the perfect place to practice! after 2 hours of strenuous exercise you decide enough is enough...turn left and continue on path
- you reach the gate from whence you started...turn around and click on path to the left, continue straight and discover Bruhl's Palace and MOPS HQ
- Agent One greets you and beckons you follow...dang...she took her cool shades back! Oh well!- EECK! Professor Quark...ummm...words fail ou so instead you just listen...OH GOOD GRIEF...the Professor has a memory problem but on the bright side...you now have a new location added to your communicator...it seems the hapless Professor misplaced his notebook and needs it found..